AFTER THE FLUX CAR DESIGN PROJECT
WAS AWARDED WINNER OF THE 4TH EDITION
OF PEUGEOT’S DESIGN CONTEST, THE
TEAM AT PEUGEOT’S STYLE CENTER BEGAN
CREATING A FULL SCALE MODEL OF THE WINNING
PROJECT, IN CLOSE RELATIONSHIP
WITH ITS AUTHOR, MIHAÏ PANAÎTESCU.
IN ADDITION, THE PROJECT IS IN THE
PROCESS OF BEING CRAFTED VIRTUALLY FOR
INCLUSION IN “PROJECT GOTHAM RACING
4,” THE RACING GAME DEVELOPED BY
BIZARRE CREATIONS EXCLUSIVELY FOR
MICROSOFT®‘S XBOX 360™ VIDEO GAME
AND ENTERTAINMENT SYSTEM.
BEGINNING IN MARCH, THE FLUX PROJECT
WILL BE REPLICATED TO FULL SCALE
AND PRESENTED IN PEUGEOT’S BOOTH FOR
THE NEXT FRANKFURT AUTO SHOW IN THIS
MONTH.
FROM DESIGNER MIHAI PANITESCU:
MY INTENTION WAS TO DESIGN A VEHICLE
THAT PLEASES IT'S OCCUPANTS IN
EVERY WAY. IT'S VERSATILITY COMBINED
WITH IT'S SPORTINESS AND THE ABILITY TO
USE IT IN DIFFERENT ENVIRONMENTS ARE IN
MY OPINION SOME OF THE VEHICLE'S
STRONG POINTS.
THE NAME FLUX WAS INSPIRED BY THE
CONTINUOUS CHANGE AND FLOW OF OUR
DAILY LIVES DURING WORK AND PLAY.